Both scientists and practitioners agree on the importance of software architecture knowledge (AK) in software development, but AK is often not recorded. This is especially problematic with large and complex software systems, as AK easily evaporates over time if it is not documented. A major problem is the lack of the motivation of architects and developers to document AK. Since gamification is a means of increasing motivation and work morale in general, we investigated its suitability for improving the capturing of AK. To investigate the effects of gamification and identify potential problems, we conducted an experiment and an associated focus group with graduate students in computer science. While we found some minor differences between groups using gamification and not using gamification, none of them was statistically significant. The focus group interviews, however, provided some explanation why we could not observe any significant differences as well as why it may still be worthwhile to further investigate the use of gamification in this area.
The effect of gamification on software architecture knowledge management: a student experiment and focus group study
Published 2019 in ACM Symposium on Applied Computing
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- Publication year
2019
- Venue
ACM Symposium on Applied Computing
- Publication date
2019-04-08
- Fields of study
Computer Science
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Semantic Scholar
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