SCRAM: Scalable Collision-avoiding Role Assignment with Minimal-Makespan for Formational Positioning

Patrick MacAlpine,Eric Price,P. Stone

Published 2014 in AAAI Conference on Artificial Intelligence

ABSTRACT

Teams of mobile robots often need to divide up subtasks efficiently. In spatial domains, a key criterion for doing so may depend on distances between robots and the subtasks' locations. This paper considers a specific such criterion, namely how to assign interchangeable robots, represented as point masses, to a set of target goal locations within an open two dimensional space such that the makespan (time for all robots to reach their target locations) is minimized while also preventing collisions among robots. We present scaleable (computable in polynomial time) role assignment algorithms that we classify as being SCRAM (Scalable Collision-avoiding Role Assignment with Minimal-makespan). SCRAM role assignment algorithms use a graph theoretic approach to map agents to target goal locations such that our objectives for both minimizing the makespan and avoiding agent collisions are met. A system using SCRAM role assignment was originally designed to allow for decentralized coordination among physically realistic simulated humanoid soccer playing robots in the partially observable, non-deterministic, noisy, dynamic, and limited communication setting of the RoboCup 3D simulation league. In its current form, SCRAM role assignment generalizes well to many realistic and real-world multiagent systems, and scales to thousands of agents.

PUBLICATION RECORD

  • Publication year

    2014

  • Venue

    AAAI Conference on Artificial Intelligence

  • Publication date

    2014-05-05

  • Fields of study

    Computer Science, Engineering

  • Identifiers
  • External record

    Open on Semantic Scholar

  • Source metadata

    Semantic Scholar

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