Real time computer generation of three-dimensional point cloud holograms through GPU implementation of compressed sensing Gerchberg-Saxton algorithm

P. Pozzi,J. Mapelli

Published 2020 in arXiv: Image and Video Processing

ABSTRACT

Phase-only spatial light modulators can be employed to structure laser light in complex three dimensional focusing patterns, with a variety of applications. While spatial light modulators have typical refresh frequencies of tens of Hz, the computation time of three dimensional holograms ranges between a few seconds and a few minutes, therefore limiting the use of the maximum refresh rate of spatial light modulators to either pre-calculated sequences of high quality holograms, or low quality holograms only for real time update. Here, we propose the implementation of a recently developed compressed sensing Gerchberg-Saxton algorithm on a consumer graphical processor allowing the generation of high quality holograms at video rate.

PUBLICATION RECORD

  • Publication year

    2020

  • Venue

    arXiv: Image and Video Processing

  • Publication date

    2020-03-10

  • Fields of study

    Physics, Computer Science, Engineering

  • Identifiers
  • External record

    Open on Semantic Scholar

  • Source metadata

    Semantic Scholar

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