Computational social simulation is a long-term, cutting-edge topic in the interdisciplinary field where information technology, computer science, social science, and sociology overlap. In this article, we establish the fundamental requirements for social simulation and demonstrate that the Environments—Classes, Agents, Roles, Groups, and Objects (E-CARGO) model for role-based collaboration (RBC) and the subsequent group role assignment (GRA) optimization model are highly qualified to meet these requirements. Based on E-CARGO and GRA, we propose a new approach to social simulation and conduct a case study to verify this approach. This case study involves a comparison between collectivism and individualism. The contribution of this work is a novel approach to social simulation using E-CARGO and GRA. This approach reveals the exciting results that explain social phenomena, e.g., collectivism is better than individualism if the team manager is perfect in the evaluation process, and individualism can beat collectivism without much difficulty if the team manager is not perfect.
Computational Social Simulation With E-CARGO: Comparison Between Collectivism and Individualism
Published 2020 in IEEE Transactions on Computational Social Systems
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- Publication year
2020
- Venue
IEEE Transactions on Computational Social Systems
- Publication date
2020-12-01
- Fields of study
Sociology, Computer Science
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