This work explores the application of collaborative virtual and augmented reality in a cloud continuum context, focusing on designing, implementing, and verifying three reference architectures for five collaborative VR/AR software deployment. The architectures designed differ in their distribution of computational load: one handles everything in the cloud, one balances the load between the cloud and the edge, and the last concentrates the load entirely on the edge. The design of the architectures was initially outlined through sequence and component diagrams and then implemented using the most appropriate technologies and frameworks. For each architecture, a specific application was developed and deployed on the various components of that architecture to test its proper functioning. Finally, the scenarios were simulated to be stressed with a significant number of users, employing tools such as Cloud Analyst to analyze performance and present well-defined and implemented reference architectures.
On Exploiting and Implementing Collaborative Virtual and Augmented Reality in a Cloud Continuum Scenario
Beniamino Di Martino,G. Pezzullo,Vincenzo Bombace,Ling-Huey Li,Kuan Ching Li
Published 2024 in Future Internet
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- Publication year
2024
- Venue
Future Internet
- Publication date
2024-10-26
- Fields of study
Computer Science, Engineering
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