Deception is a key tactic for agents in adversarial environments, used to mislead opponents into adopting unaware strategies. In cyber-physical systems, for instance, deception can conceal attacks against critical infrastructure. This tutorial highlights the usefulness of deception for attacking and protecting systems against adversaries, but also as a tool to increase payoff in general game-theoretic and data-driven settings. It presents several state-of-the-art techniques for control-theoretic deception, including deception in defensive cyber-physical security, game-theoretic reinforcement learning, general multi-agent learning systems, Nash equilibrium seeking, and data-driven control. Although showcased in specific contexts, the underlying concepts and ideas that we study should be generalizable by researchers to settings beyond the scope of this tutorial.
Deception in Game Theory and Control: A Tutorial
K. Vamvoudakis,Filippos Fotiadis,Tamer Başar,Vijay Gupta,Jorge I. Poveda,Michael Tang,Miroslav Krstic,Quanyan Zhu
Published 2025 in American Control Conference
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- Publication year
2025
- Venue
American Control Conference
- Publication date
2025-07-08
- Fields of study
Computer Science
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