The objective of this study is to perform a case study analysis of several theories predominantly used in sociology, specifically critical realism, sociomateriality, and postphenomenology, in the context of digital platform development. We employ a combination of multiple approaches to disentangle our intricate world. This combination is crucial for effective disentanglement, as each approach can only partially unravel the complexities from its unique perspective. This study introduces an innovative approach by presenting a conceptual framework that incorporates three distinct affordance concepts and employs the imbrication metaphore to reveal the hidden creativity within the relevant digital platforms from both human and material perspectives cooperatively. The goal of the framework is to explore the multistable affordances of digital platforms in order to uncover their diverse possibilities. By focusing on multistability, various forms of digital platforms can be derived through the use of the imbrication metaphor. Then, we utilize case studies involving digital platforms to demonstrate how this conceptual framework can be applied to explore design opportunities within an entangled world.
Exploring Design Spaces of Digital Platforms from an Entanglement Perspective
Published 2025 in International Conference on Entertainment and Media in the Ubiquitous Era
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- Publication year
2025
- Venue
International Conference on Entertainment and Media in the Ubiquitous Era
- Publication date
2025-10-07
- Fields of study
Sociology, Computer Science
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