This paper proposes a new method for Non-Rigid Structure-from-Motion (NRSfM) from a long monocular video sequence observing a non-rigid object performing recurrent and possibly repetitive dynamic action. Departing from the traditional idea of using linear low-order or low-rank shape model for the task of NRSfM, our method exploits the property of shape recurrency (i.e., many deforming shapes tend to repeat themselves in time). We show that recurrency is in fact a generalized rigidity. Based on this, we reduce NRSfM problems to rigid ones provided that certain recurrency condition is satisfied. Given such a reduction, standard rigid-SfM techniques are directly applicable (without any change) to the reconstruction of non-rigid dynamic shapes. To implement this idea as a practical approach, this paper develops efficient algorithms for automatic recurrency detection, as well as camera view clustering via a rigidity-check. Experiments on both simulated sequences and real data demonstrate the effectiveness of the method. Since this paper offers a novel perspective on rethinking structure-from-motion, we hope it will inspire other new problems in the field.
Structure from Recurrent Motion: From Rigidity to Recurrency
Xiu Li,Hongdong Li,H. Joo,Yebin Liu,Yaser Sheikh
Published 2018 in 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition
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- Publication year
2018
- Venue
2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition
- Publication date
2018-04-18
- Fields of study
Computer Science
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