Abstract The best obstacle avoiding path in continuous space, referred to as the Euclidean shortest path, is important for spatial analysis, location modeling and wayfinding tasks. This problem has received much attention in the literature given its practical application, and several solution techniques have been proposed. However, existing approaches are limited in their ability to support real time analysis in big data environments. In this research a multicore computing approach is developed that exploits spatial knowledge through the use of geographic information system functionality to efficiently construct an optimal shortest path. The approach utilizes the notion of a convex hull for iteratively evaluating obstacles and constructing pathways. Further, the approach is capable of incrementally improving bounds, made possible through parallel processing. Wayfinding routes that avoid buildings and other obstacles to travel are derived and discussed.
Obstacle-avoiding shortest path derivation in a multicore computing environment
Insu Hong,Alan T. Murray,S. Rey
Published 2016 in Computers, Environment and Urban Systems
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- Publication year
2016
- Venue
Computers, Environment and Urban Systems
- Publication date
2016-01-01
- Fields of study
Mathematics, Computer Science
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