Humans have an impressive ability to solve complex coordination problems in a fully distributed manner. This ability, if learned as a set of distributed multirobot coordination strategies, can enable programming large groups of robots to collaborate towards complex coordination objectives in a way similar to humans. Such strategies would offer robustness, adaptability, fault-tolerance, and, importantly, distributed decision-making. To that end, we have designed a networked gaming platform to investigate human group behavior, specifically in solving complex collaborative coordinated tasks. Through this platform, we are able to limit the communication, sensing, and actuation capabilities provided to the players. With the aim of learning coordination algorithms for robots in mind, we define these capabilities to mimic those of a simple ground robot.
Multiplayer Games for Learning Multirobot Coordination Algorithms
Arash Tavakoli,Haig Nalbandian,Nora Ayanian
Published 2016 in arXiv.org
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- Publication year
2016
- Venue
arXiv.org
- Publication date
2016-04-20
- Fields of study
Computer Science, Engineering
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