Embedding Mixed Reality in Humanitarian Logistics Gaming

Linda William,Za'Aba Bin Abdul Rahim,I. Boo,R. Souza

Published 2018 in International Conference on Teaching, Assessment, and Learning for Engineering

ABSTRACT

This paper presents an early work on designing a serious game for humanitarian logistics using Mixed Reality (MR). MR is used to enhance engagement and immersion for a more effective learning. This is an MR extension to the existing Disaster Relief game which serves as a role-based simulation game for humanitarian logistics strategies. The main objective of the game is to improve knowledge on the importance and complexity of supply chain management planning and execution in humanitarian crises. The MR extension is motivated by the real need to improve the game visualization and simplicity to enable the players to absorb the learning objectives faster. We discuss the motivation, benefits and implementation of embedding MR in this game.

PUBLICATION RECORD

  • Publication year

    2018

  • Venue

    International Conference on Teaching, Assessment, and Learning for Engineering

  • Publication date

    2018-12-01

  • Fields of study

    Computer Science, Engineering, Environmental Science

  • Identifiers
  • External record

    Open on Semantic Scholar

  • Source metadata

    Semantic Scholar

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CLAIMS

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CONCEPTS

  • No concepts are published for this paper.

REFERENCES

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