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Feeling crowded yet?: crowd simulations for VR
Published 2016 in 2016 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE)
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- Publication year
2016
- Venue
2016 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE)
- Publication date
2016-03-20
- Fields of study
Computer Science
- Identifiers
- External record
- Source metadata
Semantic Scholar
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