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General Self-Motivation and Strategy Identification: Case Studies Based on Sokoban and Pac-Man
Tom Anthony,D. Polani,Chrystopher L. Nehaniv
Published 2014 in IEEE Transactions on Computational Intelligence and AI in Games
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- Publication year
2014
- Venue
IEEE Transactions on Computational Intelligence and AI in Games
- Publication date
2014-03-01
- Fields of study
Computer Science
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