The emergence and maintenance of co-operation in a society of agents is an important issue and some recent research has explored the role that can be played by a functional model of emotions. For example, it has been shown that the emotions of gratitude and anger can be used to produce co-operative behaviour in a public goods game from agents acting solely in accordance with their current emotional state. The effectiveness of these emotions in producing co-operation depends on the emotional volatility of the agents, which determines the strength of these emotions required to alter behaviour. Often, however, dysfunctional relationships develop, which impairs the performance of the society as a whole. In this paper we explore through a series of computational simulations how interventions by society can be used to correct dysfunctional behaviour. The results of our simulations show that enforcement of co-operative behaviour and education to alter emotional characters can improve overall performance in the dysfunctional cases and that different interventions are appropriate given different initial circumstances.
Fostering co-operative behaviour through social intervention
Martyn Lloyd-Kelly,Katie Atkinson,Trevor J. M. Bench-Capon
Published 2014 in International Conference on Simulation and Modeling Methodologies, Technologies and Applications
ABSTRACT
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- Publication year
2014
- Venue
International Conference on Simulation and Modeling Methodologies, Technologies and Applications
- Publication date
2014-08-28
- Fields of study
Computer Science, Psychology
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Semantic Scholar
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