PROJECT STORY

ABOUT SCIENCE@home

SCIENCE@home turns expiring subscription tokens into scientific graph labor. The frontend now includes a public explanation of the thesis, the incentive loop, and the operating risks called out in the project memo.

SETI@HOME FOR SCIENCE

Unused subscription tokens become scientific labor instead of evaporating at the next quota reset.

EXPLICIT CONTRIBUTION LOOP

Participants intentionally run an agent that fetches assignments, solves them, and submits structured output.

CREDITS AS THE REAL INCENTIVE

Gamification helps, but the real reward is query access to the graph your work is building.

TWO LAYERS

IMPLICIT VS EXPLICIT

The broader system has two possible harvest modes. SCIENCE@home is the explicit layer: users knowingly run an agent, complete assignments, and receive credits. That makes task routing and quality control much more deliberate.

THE FLYWHEEL

Contribute work, earn credits, spend them on graph access, extract more value from the graph, and return for more contribution. The public product and the contribution engine reinforce each other.

RISKS

WHAT CAN GO WRONG

The memo is clear that quality control and incentive balance are not side details. The product needs to reflect those operational constraints, not hide them.

PARTICIPATION DECAY

Referral loops, field-specific campaigns, and visible graph utility are the main retention defenses.

QUALITY CONTROL

Trust-weighted verification, known-answer tests, and lexical sanity checks keep low-quality output from dominating.

CREDIT BALANCE

The ratio between contribution payouts and graph-query cost must stay tight enough to prevent abuse without killing motivation.