This paper describes a mostly automatic method for taking the output of a single panning video camera and creating a panoramic video texture (PVT): a video that has been stitched into a single, wide field of view and that appears to play continuously and indefinitely. The key problem in creating a PVT is that although only a portion of the scene has been imaged at any given time, the output must simultaneously portray motion throughout the scene. Like previous work in video textures, our method employs min-cut optimization to select fragments of video that can be stitched together both spatially and temporally. However, it differs from earlier work in that the optimization must take place over a much larger set of data. Thus, to create PVTs, we introduce a dynamic programming step, followed by a novel hierarchical min-cut optimization algorithm. We also use gradient-domain compositing to further smooth boundaries between video fragments. We demonstrate our results with an interactive viewer in which users can interactively pan and zoom on high-resolution PVTs.
Panoramic video textures
A. Agarwala,K. Zheng,C. Pal,Maneesh Agrawala,Michael F. Cohen,B. Curless,D. Salesin,R. Szeliski
Published 2005 in ACM Transactions on Graphics
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- Publication year
2005
- Venue
ACM Transactions on Graphics
- Publication date
2005-07-01
- Fields of study
Computer Science
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