Real-time Screen-space Geometry Draping for 3D Digital Terrain Models

Matthias Trapp,J. Döllner

Published 2019 in International Conference on Information Visualisation

ABSTRACT

A fundamental task in 3D geovisualization and GIS applications is the visualization of vector data that can represent features such as transportation networks or land use coverage. Mapping or draping vector data represented by geometric primitives (e.g., polylines or polygons) to 3D digital elevation or 3D digital terrain models is a challenging task. We present an interactive GPU-based approach that performs geometry-based draping of vector data on per-frame basis using an image-based representation of a 3D digital elevation or terrain model only.

PUBLICATION RECORD

  • Publication year

    2019

  • Venue

    International Conference on Information Visualisation

  • Publication date

    2019-07-01

  • Fields of study

    Geography, Computer Science, Environmental Science

  • Identifiers
  • External record

    Open on Semantic Scholar

  • Source metadata

    Semantic Scholar

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