ABSTRACT

No abstract is available for this paper.

PUBLICATION RECORD

  • Publication year

    2017

  • Venue

    Mixed Reality and Gamification for Cultural Heritage

  • Publication date

    2017-04-26

  • Fields of study

    Computer Science, Political Science, Engineering, History, Environmental Science

  • Identifiers
  • External record

    Open on Semantic Scholar

  • Source metadata

    Semantic Scholar

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CLAIMS

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CONCEPTS

  • No concepts are published for this paper.

REFERENCES

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CITED BY

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